Who's the monster? A describe-and-guess game
Students read six monster cards (vampire, werewolf, mummy, Frankenstein's creature, witch, ghost), practise has got / can / does questions and play a yes/no guessing game, then invent a monster.
A2Teens35 minGameFree
About this lesson
An A2 speaking lesson (game). Warm-ups, role plays and discussion tasks — get the whole class talking.
- Level
- A2
- Skill
- Speaking
- Type
- Game
- Students
- Teens
- Time
- About 35 minutes
- Topic
- Halloween
- Activities
- Key words, Speaking / writing task, Reading text, True / False, Multiple choice, Gap-fill
- Key words
- fangs, fur, claws, bandages, howl, pale, cauldron
- Access
- Free
By the end, students can
- Describe appearance and abilities with has got, can and present simple
- Ask and answer yes/no questions in a guessing game
- Invent and present a new monster